Nihilistic Software ceded development to Swingin’ Ape Studios in 2004 before Blizzard bought the company, and plans for the GameCube version were canceled in 2005. In mid-2004, Nihilistic ceased working on StarCraft: Ghost, although the circumstances behind this are not entirely clear. The project was taken up by Swingin' Ape Studios, which was later bought by Blizzard. Nihilistic Software is an independent video game developer located in Marin County, California. D&D Beyond They developed PlayStation Move Heroes for the PlayStation 3 (for the PlayStation Move) which was released in March 2011. For their next project, Nihilistic began to develop StarCraft: Ghost, supervised by StarCraft creator Blizzard Entertainment. 2011 action-adventure video game developed by Nihilistic Software and published by Sony Computer Entertainment for the PlayStation 3 video game console utilizing the PlayStation Move. They just finished Resistance: Burning Skies for the PSVita. nStigate Games … Their ouevre includes the suspended Starcraft Ghost for Blizzard Entertainment. It was then assumed that the game would be completed in coincidence with the film’s release in December 2010. We know that Nihilistic Software, the company founded by former Jedi Knight team members Ray Gresko, Rob Huebner, and Ingar Shu, is at work on a roleplaying game … Crossover of the Ratchet & Clank, Jak and Daxter, and Sly Cooper franchises to form a … The movie is much more an advertisement for the video game than vice versa. The first game produced by Nihilistic was Vampire: The Masquerade - Redemption, set in the a role-playing world created by White Wolf. Meanwhile, in 2005, Nihilistic completed development on Marvel Nemesis: Rise of the Imperfects, a fighting game based on Marvel Comics' various superheroes. Nihilistic was founded in March 1998 by Ray Gresko, Robert Huebner, and Steve Tietze. Released in 2000, Vampire: The Masquerade - Redemption was published by Activision for Microsoft Windows and Apple Macintosh computers. Despite being active for 10 years, Nihilistic have released three games so far. Here, let Nihilistic Software's studio director Robert Huebner explain more about the game in video form. Nihilistic Software gives first details on 'Resistance: Burning Skies', the PlayStation Vita's first multiplayer shooter. On May 29, 2012, Nihilistic released Resistance: Burning Skies for the PlayStation Vita. The first two worked at LucasArts and Tietze came from Rogue Entertainment. Marvel Nemesis Rise of the Imperfects is a Fighting video games for the Nintendo GameCube. [6], "Resistance NGP being developed by Nihilistic, isn't a port", "Call of Duty: Black Ops Declassified developer Nihilistic reorganizing to focus on online and mobile games", "Call of Duty's Vita Developer Has Been Revealed", https://en.wikipedia.org/w/index.php?title=NStigate_Games&oldid=999489762, Defunct video game companies of the United States, Software companies based in the San Francisco Bay Area, Defunct companies based in the San Francisco Bay Area, Companies based in Marin County, California, Video game companies disestablished in 2012, Creative Commons Attribution-ShareAlike License, This page was last edited on 10 January 2021, at 12:54. [3], On October 17, 2012, Nihilistic reorganized their business to focus on mobile gaming, changing their name to nStigate. Marvel Nemesis: The Rise of the Imperfects. This process takes no more than a few hours and we'll Delisted Games is published in front of a live internet audience This website uses cookies for basic analytics and advertising. This title was released by the publisher THQ on October 23, 2007. Maybe it would be better to say that scenes like the sword in the ice and the extended battle scenes have much more of a video game feel. The first game Nihilistic developed was Vampire: The Masquerade - Redemption, which was released in June, 2000. History. Nihilistic released their first 'next-gen' title, Conan for both the PlayStation 3 and Xbox 360 game consoles. It was shut down in 2012. Nihilistic is an independent developer of commercial videogame software. [2], On May 29, 2012, Nihilistic released Resistance: Burning Skies for the PlayStation Vita. GOG.com is a digital distribution platform – an online store with a curated selection of games, an optional gaming client giving you freedom of choice, and a vivid community of gamers. Marvel Nemesis: Rise of the Imperfects was published by Electronic Arts, for the PlayStation 2, Xbox and Nintendo GameCube. Enter the URL for the tweet you want to embed. Nihilistic Software was founded in March 1998 by former LucasArts developers Ray Gresko and Robert Huebner. Console game. Its output has mostly been featured on PlayStation 3 and Vita, but just one month before the release of Call of Duty: Black Ops Declassified in 2012, Nihilistic/nStigate announced that it would stop developing games for consoles and concentrate on the mobile gaming sector. They also developed Marvel Nemesis: The Rise of the Imperfects, and the downloadable game Zombie Apocalypse. Fandom Apps Take your favorite fandoms with you and never miss a beat. * Passion for creating and playing video games. Game Score Ratio Gamers Comp % Comp Time Rating; Conan: 2,376 (1,000): 2.38: 34,666: 5.6: 20-25 hours The first game produced by Nihilistic was Vampire: The Masquerade - Redemption, set in the a role-playing world created by White Wolf. Elliott Roberts, Visual Effects: Iron Man. * B.S. This game is developed by Nihilistic Software and published by Electronic Arts. [5] The game was widely panned critically for poor design and crippling technical problems. Nihilistic Software, the company behind Call of Duty: Black Ops Declassified, has revealed that they are reforming as digital focused studio nStigate Games. Full list of Xbox games developed by Nihilistic Software. any Giant Bomb content. nStigate Games. Finally in March 2006, Blizzard Entertainment announced that StarCraft: Ghost was placed on indefinite hold. degree in Computer Science or equivalent experience. Nihilistic Software is a video game developer based in Novato, California. Blizzard announced in March 2006 that the game is on “indefinite hold” while the company investigated seventh generation video game console possibilities. The video shows off a stage in which the player picks... Fri 22nd Oct 2010 Elliott Roberts is known for his work on Iron Man (2008), Star Wars: Episode VII - The Force Awakens (2015) and The Adventures of Sharkboy and Lavagirl 3-D (2005). © 2021 GIANT BOMB, A RED VENTURES COMPANY. send you an email once approved. After several delays in development, Blizzard opted to gave the project to Swingin’ Ape Studios in 2004 before Blizzard bought the company, plans for the GameCube version were cancelled in 2005. Nihilistic was founded in March 1998 by Ray Gresko, Robert Huebner, and Steve Tietze. Previously they had developed Heroes on the Move for the PS3, and were also focusing on developing downloadable titles for the Playstation Network, such as their 2009 dual stick shooter Zombie Apocalypse, which was released on XBLA and PSN. Nihilistic Software was founded in March 1998 by former LucasArts developers Ray Gresko and Robert Huebner. nStigate Games (formerly Nihilistic Software) was an American video game developer based in Novato, California. According to a preview article in the March 2007 issue of Game Informer, Conan is an action/adventure game based on Robert E. Howard's famous sword and sorcery hero, Conan the Barbarian. Their ouevre includes the suspended Starcraft Ghost for Blizzard Entertainment. [4], On November 13, 2012, nStigate released Call of Duty: Black Ops – Declassified for the Vita. Other Media Edit. Gresko and Huebner had formerly worked at LucasArts, and Tietze had worked at Rogue Entertainment.Many of Nihilistic's employees were drawn from LucasArts, working on games such as Jedi Knight.. The game was announced on September 20, 2002, and was to be developed by Nihilistic Software for the Nintendo GameCube, Xbox, and PlayStation 2 video game consoles. Blizzard announced in March 2006 that the game is on “indefinite hold” while the company investigated seventh generation video game console possibilities. I honestly believe that Disney intentionally added plot points with the video game in mind – or at least it looks that way to me. nStigate Games (formerly Nihilistic Software) was an American video game developer based in Novato, California. They are currently focused on PS3 and XB360 platforms, and are specialists in the action/adventure/RPG genre. ALL RIGHTS RESERVED. It was released in North America for the Xbox 360 via Xbox Live Arcade on September 23, 2009 and for the PlayStation 3 via the PlayStation Network on September 24, 2009. It was initially founded as Nihilistic Software in March 1998 by Ray Gresko, Robert Huebner, and Steve Tietze. Read More By clicking “Accept”, you consent to … Nihilistic Software Resistance: Burning Skies and Call of Duty: Black Ops Declassified developer Nihilistic Software is relaunching itself as nStigate Games and giving up boxed product development. Despite being active for 10 years, Nihilistic have released three games so far. Zombie Apocalypse is multiplayer, arcade-style dual stick shooter with zombies as the opponent. Nihilistic Software is seeking a highly motivated senior technology/engine programmer to continue to develop the company's proprietary engine technology for PS3 and Xbox 360 platforms. On October 17th 2012, Nihilistic announced they were leaving the retail development business, and reorganizing into nStigate Games with a smaller staff and a focus on downloadable, online and mobile games. Released in 2000, Vampire: The Masquerade - Redemption was published by Activision for Microsoft Windows and Apple Macintosh computers. Nihilistic Software ceded development to Swingin’ Ape Studios in 2004 before Blizzard bought the company, and plans for the GameCube version were canceled in 2005. Commonly known as the developers of the cancelled Starcraft Ghost and Call of … They previously worked on titles such as PlayStation Move Heroes and Zombie Apocalypse. Nihistic Software was an American video game developer. Nihilistic Software developed Resistance: Burning Skies for the PlayStation Vita. 5 out of 50,331 games found. Gresko and Huebner had formerly worked at LucasArts, and Tietze had worked at Rogue Entertainment. They just finished Resistance: Burning Skies for the PSVita. Nihilistic was founded in March 1998 by Ray Gresko, Robert Huebner and Steve Tietze. Giant Bomb users. When Nihilistic Software was founded in 1998, there were only two things we knew were certain. Nihilistic eventually closed down in 2012. In addition to the five video games developed for the Resistance franchise, a small collection of ancillary materials have also seen release. Many of the studio's initial employees came from LucasArts. Gresko and Huebner had formerly worked at LucasArts, and Tietze had worked at Rogue Entertainment. On October 17, 2012, Nihilistic reorganized their business to focus on mobile gaming, changing their name to nStigate. Zombie Apocalypse is a downloadable action shoot 'em up video game developed by Nihilistic Software and published by Konami. You can search for Main; History; Logos; Trivia; Links; Overview nStigate Games is a US game studio that develops downloadable, on-line, and mobile games. Nihilistic Software was a computer game development studio located in Marin County, California. Many of Nihilistic's employees were drawn from LucasArts, working on games such as Jedi Knight. Back in early 2009, Destructoid reported that video game developer Nihilistic Software was working on the video game for The Chronicles of Narnia: The Voyage of the Dawn Treader.This was substantiated by an online resume for Nestor Angeles on the Animator Database. All of this born from a deeply rooted love for games, utmost care about customers, and … Nihilistic Software was a game development studio brought to work in on StarCraft: Ghost. Nihilistic Software (later known as nStigate Games) was a video game developer that was active from 1995 to 2012. It is a company dedicated to establishing a small team of highly skilled developers to collaboratively create the industry's most innovative and successful products. Many of Nihilistic's employees were drawn from LucasArts, working on games such as Jedi Knight.[1]. Nihilistic Software Edit. Nihilistic Software is continuing 9 years of stable growth to become one of the largest independent studios in North America (55 full-time staff). 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